A family and their dog on the couch watching the game, from the Verizon NFL film

Verizon / NFL / 2026

Verizon He Is Back

Illustrated CGCharacter DesignAI Pipeline

Overview

Football coming back is a feeling before it is a fixture, and the film plays it as one long exhale: a face surfacing through ice, a quarterback in the tunnel light, a family and a dog on the couch waiting for kick off. It was built as illustration rather than photography, which meant every character had to be designed and sheeted before a single frame could move.

The film

Thirty seconds, two versions.

The same thirty seconds ran twice. The cut, the cast and the world are identical; only the middle changes, where the offer does. That split is not arbitrary: Verizon gave fans two ways to claim NFL Sunday Ticket from YouTube, either by switching home internet or by taking a phone, so the film needed to end in two places. One version carries Fios, the other Mobility, and both close on the same card. Building it once and swapping a single passage is why two versions cost barely more than one.

Three passes

Drawn, painted, then moved.

Every shot went through the same three stages. A line board that fixes the geometry and nothing else. A painted styleframe that settles palette and light. Then the render. The order matters: the drawing comes first, and everything after it answers to the drawing. Not all of it survives, and the ice frame below is one that did not make the final cut.

A line board of the player in stadium light

The board. Geometry, nothing else

A painted styleframe of a face in a bed of ice

A styleframe. This one was explored and dropped

A finished frame from the delivered film

The film

The rewrite

It started as one man on a couch.

The first script was a single fan alone in front of the game. He was designed, his dog was sheeted, his snacks were drawn. Then the script changed and the film became a family: a wife, a son, a grandfather, the same dog, one couch between them. Everything below was built for a version that never shot. It is not waste. Designing the one man is what made the family arrive fully formed a week later.

Turnaround of the couch man, the single fan the first script was built around

The couch man, designed and dropped

Modelsheet for the dog in the first version

His dog, sheeted for a film that changed

Line drawings of nachos and a helmet snack bowl

Even the snacks were drawn

The final family shot on the couch with the dog

Where it landed. One couch, four people and the dog

The cast

Sheeted before they moved.

Five characters were designed properly, with turnarounds and expression sheets, the way you would sheet a cast for animation. That is what keeps a face the same face from shot ten to shot one hundred and fifty, and it is the first thing skipped when a pipeline is asked to go fast. The dog has a sheet too.

Character modelsheet with turnaround and expression studies

Larry, turnaround and expressions

Gabby, turnaround and expression sheet

Gabby

Derrick, turnaround and expression sheet

Derrick

A third character modelsheet

Mateo

Modelsheet for the dog in a team bandana

Tackle. The dog gets the same treatment

The build

Fifteen days, and a script that moved.

First styleframe on 21 July, final delivery on 5 August. The script changed partway through, which is why the folder holds eight numbered online versions and a set of styleframes that were explored and never used. Fifteen shots, each with its own frames and backgrounds, eleven rounds of retouch on the base plates. An AI pipeline carried the volume. The character sheets and the boards are what let the film absorb a rewrite without losing itself.

15

days from first styleframe to final delivery

15

shots, sh010 through sh150

5

characters sheeted with full turnarounds

8

online versions, across a script change

Counts taken from the production folder, where every styleframe, shot and online version is filed by date.

Extreme close up of an eye with eye black, faceted illustration

Close enough to see the facets

The game reflected in a pair of glasses

The game, reflected

Credits

Client

Verizon

Agency

MikeTeevee

Creative team

Adriel Teles
Dave Bell

Agency producers

Mel Taylor
Stacey Kawahata

Production company

LOBO

Creative director

Mateus de Paula Santos

Directors

Tiago Marcondes
Thiago Martins

Managing partner

Luis Ribeiro

Executive producer

Su Constantine

Head of production

Marcelo Barbosa

Head of post production

Eduardo Silva

Producer

Jules

Post-production producers

Eduardo Silva
Ricardo Vaz

Post-production coordinator

Rosangela Gomes

Coordinator assistant

Nathaly Lopes

Storyboard artist

Bruno Tedesco

Editors

Pedro Falcone
Bruno Ronzani

Style frames, AI

Wilson Panassi
Diego Rangel
Tiago Marcondes
Thiago Martins
Afonso Cardoso

Render, AI

Green
Thiago Martins
Tiago Marcondes

Motion graphics

Bruno Ronzani
Green
Murilo Coda

Compositing

Bruno Ronzani

2D concept art

Wilson Panassi
Débora Matsuda
Douglas Lopes
Sergio Faria

Research

Raphael Amário
Karin Cristina
Roger Marmo

Ingest, conform, delivery

Isabela Balbo

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